Pricing

You pay per render. Nothing else.

No platform fee, no per-SKU charge, no minimum on the sandbox. A render is one composited image or one second of live video.

Sandbox

Free

250 renders / month

  • Full API access, watermarked renders
  • Up to 50 catalog SKUs
  • Community support
  • No credit card required
Start building
Most popular

Growth

$0.12

per render, billed monthly

  • Unwatermarked renders + live video mode
  • Unlimited SKUs, automated catalog sync
  • Fit scoring and recommendation API
  • Analytics webhooks, 99.9% uptime SLA
  • Email support, 1 business day
Schedule a call

Enterprise

Custom

volume + committed use

  • Down to $0.06 per render at committed volume
  • Dedicated render capacity and region pinning
  • Custom model tuning on your frame library
  • Signed DPA, SSO, audit logs
  • Shared Slack channel and solutions engineer
Talk to sales

The build-vs-buy math

A typical in-house virtual try-on build needs two computer-vision engineers, a 3D artist to digitize the catalog, and mobile work — call it $480k and 9 months before the first shopper sees it, plus GPU inference forever. At 40,000 renders a month on Growth, LayerFrames costs $4,800 a month with zero build time. Renders are only billed when a shopper actually tries a frame on, and cached results for a repeat SKU are free.

In-house year one

≈ $600k

LayerFrames year one

≈ $58k

Time to first render

same day